ASCENT
UX Research, UX/UI Design
August 2024 - December 2024
For my masters thesis at NYU, I conducted research and built low-fidelity prototypes for Ascent, a financial literacy application that aims to address the racial wealth gap in the United States through gamification.
With the recent widening of the racial wealth gap following Covid, the aim of this project is to offer an interactive method to learning essential financial concepts. This application uses gamification as a low-stress entryway to financial education in the form of simulations that will enable users to replicate the choices they would face in real-life circumstances.